Ethan Whiting
Producer
Howdy! I lead the team to meet deadlines and keep consistent quality with our games. I love wearing many hats.
Colin Page
Programming Lead
I'm a Unity C# programmer at Starworks and an active voice in design meetings. I made the original jam version of Timeworks, so you know I love cooking up weird game systems.
Camryn Schroder
Art Director & Technical Artist
Howdy! As art director and technical artist, my job is to make the art pipeline, and then make the art pipeline.
Thomas Ludin
Marketer
Hey :) I do the marketing for Starworks, check out our socials! :P